Chroma Sort icon

Chroma Sort

Pour, blend, fill the order — by TDzStudio

One rule the other sort puzzles do not have

Pour one colour onto a different colour and the two blend into a new one — permanently. Red, yellow and blue are what a level deals you; orange, green and purple can only be made:

A blended colour never blends again, so the moment you make one, that tube is committed.

The order is the goal

Every level names an order along the top: how many tubes of each colour it wants. Two blue, one orange, one purple. Fill exactly that and the level is won — sorting the rack is not enough on its own, and making one orange too many loses the board. The game tells you the moment that happens instead of letting you play on.

240 levels, each with a solution that was proven

Every handcrafted level was built backwards from a solution the solver found and checked, and its order is read off that same path — so what a level asks for is always reachable. Boards are seeded from the level number, so level 88 is the same board on every device. Past 240 an endless tail keeps generating fresh ones.

Six stations of one workshop — Mixing Bench, Wash Room, Pigment Cellar, Drying Loft, Night Studio, Conservatory — each with its own backdrop and music, cycling every 18 levels.

Playing it

No countdown and no move limit. Plays offline; only the leaderboard needs a connection. Non-violent, no chat, and available in eight languages.

New here? The Support page explains the rules, the order, and what to do when a board says it can no longer be won.